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<TextBlock FontSize="20">
<Run Text="Hel" /><Run Foreground="Red" Text="lo " /><Run Text="Word" />
</TextBlock>
需要注意的是每个Run之间不要换行,如果换行的话,每个Run之间会有间隙,看起来像增加了空格。通过这种方式实现查找结果中高亮关键字,需要把查找结果拆分成三部分,然后绑定到Run元素的Text属性,或者在后台代码中使用TextBlock的Inlines属性添加Run元素// 堆代码 duidaima.com
textBlock1.Inlines.Add(new Run("hel"));
textBlock1.Inlines.Add(new Run("lo ") { Foreground=new SolidColorBrush(Colors.Red)});
textBlock1.Inlines.Add(new Run("world"));
这种方法虽然可以达到效果,但显然与MVVM的思想不符。接下来本文介绍一种通过附加属性实现TextBlock中指定内容高亮。
先看一下效果:

public class ColoredLettering
{
public static void SetColorStart(TextBlock textElement, int value)
{
textElement.SetValue(ColorStartProperty, value);
}
public static int GetColorStart(TextBlock textElement)
{
return (int)textElement.GetValue(ColorStartProperty);
}
// 堆代码 duidaima.com
// Using a DependencyProperty as the backing store for ColorStart. This enables animation, styling, binding, etc...
public static readonly DependencyProperty ColorStartProperty =
DependencyProperty.RegisterAttached("ColorStart", typeof(int), typeof(ColoredLettering), new FrameworkPropertyMetadata(0, OnColorStartChanged));
private static void OnColorStartChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
TextBlock textBlock = d as TextBlock;
if (textBlock != null)
{
if (e.NewValue == e.OldValue) return;
if (e.NewValue is int)
{
int count = GetColorLength(textBlock);
Brush brush = GetForeColor(textBlock);
if ((int)e.NewValue <= 0 || count <= 0 || brush == TextBlock.ForegroundProperty.DefaultMetadata.DefaultValue) return;
if (textBlock.TextEffects.Count != 0)
{
textBlock.TextEffects.Clear();
}
TextEffect textEffect = new TextEffect()
{
Foreground = brush,
PositionStart = (int)e.NewValue,
PositionCount = count
};
textBlock.TextEffects.Add(textEffect);
}
}
}
public static void SetColorLength(TextBlock textElement, int value)
{
textElement.SetValue(ColorLengthProperty, value);
}
public static int GetColorLength(TextBlock textElement)
{
return (int)textElement.GetValue(ColorLengthProperty);
}
// Using a DependencyProperty as the backing store for ColorStart. This enables animation, styling, binding, etc...
public static readonly DependencyProperty ColorLengthProperty =
DependencyProperty.RegisterAttached("ColorLength", typeof(int), typeof(ColoredLettering), new FrameworkPropertyMetadata(0, OnColorLengthChanged));
private static void OnColorLengthChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
TextBlock textBlock = d as TextBlock;
if (textBlock != null)
{
if (e.NewValue == e.OldValue) return;
if (e.NewValue is int)
{
int start = GetColorStart(textBlock);
Brush brush = GetForeColor(textBlock);
if ((int)e.NewValue <= 0 || start <= 0 || brush == TextBlock.ForegroundProperty.DefaultMetadata.DefaultValue) return;
if (textBlock.TextEffects.Count != 0)
{
textBlock.TextEffects.Clear();
}
TextEffect textEffect = new TextEffect()
{
Foreground = brush,
PositionStart = start,
PositionCount = (int)e.NewValue
};
textBlock.TextEffects.Add(textEffect);
}
}
}
public static void SetForeColor(TextBlock textElement, Brush value)
{
textElement.SetValue(ColorStartProperty, value);
}
public static Brush GetForeColor(TextBlock textElement)
{
return (Brush)textElement.GetValue(ForeColorProperty);
}
// Using a DependencyProperty as the backing store for ForeColor. This enables animation, styling, binding, etc...
public static readonly DependencyProperty ForeColorProperty =
DependencyProperty.RegisterAttached("ForeColor", typeof(Brush), typeof(ColoredLettering), new PropertyMetadata(TextBlock.ForegroundProperty.DefaultMetadata.DefaultValue, OnForeColorChanged));
private static void OnForeColorChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
TextBlock textBlock = d as TextBlock;
if (textBlock != null)
{
if (e.NewValue == e.OldValue) return;
if (e.NewValue is Brush)
{
int start = GetColorStart(textBlock);
int count = GetColorLength(textBlock);
if (start <= 0 || count <= 0) return;
if (textBlock.TextEffects.Count != 0)
{
textBlock.TextEffects.Clear();
}
TextEffect textEffect = new TextEffect()
{
Foreground = (Brush)e.NewValue,
PositionStart = start,
PositionCount = count
};
textBlock.TextEffects.Add(textEffect);
}
}
}
}
调用时只需在TextBlock指定需要高亮内容的开始位置,内容长度以及高亮颜色即可。<TextBlock local:ColoredLettering.ColorLength="{Binding Count}"
local:ColoredLettering.ColorStart="{Binding Start}"
local:ColoredLettering.ForeColor="{Binding ForeColor}"
FontSize="20"
Text="Hello World" />